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Deathrunner
Premise
An action roguelike where you play as a Deathrunner, reaping immortal souls that refuse to give their lives up.
About the Game
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Made in Unity
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4 months of development
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Made in a team of 5
My Roles
When we started our project, I immediately took the role of Narrative Designer. I wanted to make a convincing world with an interesting story, mostly told through the world around the player and small hints given to them. And I think I succeeded.
Next to the Narrative part, I also created the world design, creating a large board and documentation with all the information written down. Also has references to folklore and real-life places we are using, and how they are implemented.
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